Prototyping of Tangible Programming

نویسندگان

  • Thov Reime
  • Martin Steinert
  • Heikki Sjöman
  • Achim Gerstenberg
  • Pekka Abrahamsson
چکیده

...................................................................................................................................................... III ACKNOWLEDGEMENTS .................................................................................................................................... V TABLE OF CONTENTS ...................................................................................................................................... VII LIST OF FIGURES .............................................................................................................................................. IX ABBREVIATIONS ............................................................................................................................................... X 1 PROJECT OVERVIEW ................................................................................................................................ 1 1.1 TOPIC INTRODUCTION ..................................................................................................................................... 1 1.2 PROJECT ASSIGNMENT .................................................................................................................................... 1 1.3 TECHNOLOGY CHALLENGE ................................................................................................................................ 2 1.4 TIMELINE ..................................................................................................................................................... 2 1.5 FINAL PROTOTYPE .......................................................................................................................................... 3 2 TECHNOLOGY BACKGROUND AND DEVELOPMENT ................................................................................. 5 2.1 TANGIBLE PROGRAMMING ............................................................................................................................... 5 2.2 MATERIAL SCIENCE ......................................................................................................................................... 6 2.3 MECHANICS .................................................................................................................................................. 7 2.4 ELECTRONICS .............................................................................................................................................. 10 2.5 MECHATRONICS AND COMPUTER SCIENCE ........................................................................................................ 12 2.6 USER INTERFACE DESIGN ............................................................................................................................... 15 2.7 FINAL PROTOTYPE VS. PRODUCT VISION ........................................................................................................... 16 2.8 DESIGN FLAWS IN FINAL PROTOTYPE ................................................................................................................ 17 3 PUBLICATIONS TO ICEC 2015 ................................................................................................................. 19 3.1 PREFACE FOR PAPERS .................................................................................................................................... 19 BRIDGING TANGIBLE AND VIRTUAL INTERACTION: RAPID PROTOTYPING OF A GAMING IDEA ......................... A SIMULTANEOUS, MULTIDISCIPLINARY DEVELOPMENT AND DESIGN JOURNEY – REFLECTIONS ON PROTOTYPING .................................................................................................................................................... 4 LEARNINGS AND REFLECTIONS .............................................................................................................. 35 4.1 FROM COMPLEX TO COMPLICATED .................................................................................................................. 35 4.2 INPUT FROM ALL DOMAINS WAS NOT INCLUDED ................................................................................................. 36 4.3 TAKE MEASURES TO PROTECT IP ..................................................................................................................... 37 4.4 DETOURS YIELDED IMPORTANT RESULTS ........................................................................................................... 37 4.5 USE ‘BIG PICTURES’ AND ASSUMPTIONS WHEN APPLICABLE................................................................................... 37 4.6 FAVOR A ‘MOLDABLE’ CONCEPT ...................................................................................................................... 38

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تاریخ انتشار 2015